How do you stand out in what’s quickly becoming the most populated subgenre in games? Well, Polish developer Techland, known for Call of Juarez and Dead Island, feels that its new entry into the “try not to get killed by zombies” field is inspired by enough beloved works while delivering an equally impressive suite of original ideas to make people pay attention.
Coming in 2014 to both current and next-gen consoles, Dying Light feels like a zombie action game through the lens of DICE’s parkour classic Mirror’s Edge. The pessimist in me assumes that we’ll never see another Mirror’s Edge game from EA, so the prospect of another developer building upon the concept of first-person free-running is certainly exciting. Much like the 2008 cult hit, the initial moments of the Dying Light demo I saw placed an emphasis on building momentum, finding open paths throughout the environment, and trying to reach your destination in as efficient a manner as possible.
Here’s some gameplay of this highly anticipated zombie game brought to you by IGN entertainment
I’m really looking forward to playing this game and hope it turns out to be a success.